Basic entry · NDS

Battleship / Connect Four / Sorry! / Trouble

Battleship / Connect Four / Sorry! / Trouble is a 2007 NDS game by Gravity-i Ltd.

This is a basic entry from public sources. It is not a written Codex page yet, so it lists facts without checking them against a second source.

About the game

This compilation includes four licensed board game translations on a single cart. Both singleplayer and multiplayer are supported for all games.

Battleship

Each player places five ships horizontally or vertically on a grid. Taking turns, players guess a location on the grid and fire. The first player to sink all five of the opponent's ships wins the game. This version also includes the salvo variant where players can fire five shots per turn. For each ship sunk on a side, that player loses a shot for the salvo, resulting in less shots. Each player can choose an admiral as an avatar before playing.

Connect Four

Players take turns to get four of their coloured checkers in a row either horizontally, vertically or diagonally. There are three variations included: Classic, Timed (time limit added per turn) and Fours (remove a checker from the board to create a row of four checkers and play until no more moves are possible).

Sorry!

Be the first player to get all four of your pawns from your colour "Start" to your colour "Home". For each turn, players draw a card that allows them to move forward or backward. Jump on a space already occupied by an opposing pawn to send it back to its starting location. By going backwards players can choose to move the pawn into a safety zone in the next turn, without going all the way around the board. When a pawn lands on the beginning of a slide zone not the player's colour and by exact count, it slides to the end of the zone and bumps all pawns in the way back to their starting location. Each card drawn has a different meaning related to movement. Two variations are included: Classic and Quick.

Trouble

Players need to move their four coloured pegs around the game board into the finish line to win the game. Movement is based on numbers and a 6 is required to get a peg in the field. By landing on a zone occupied by an opponent's peg, it is sent back to the start. Two variations are included: Classic and Quick.

MobyGames · MobyGames API terms

Facts

Platforms
NDS
First released
2007
Developers
Gravity-i Ltd
Publishers
Destination Software, Inc.
Genres
Compilation, Strategy / tactics, 1st-person, Turn-based, Board game, Licensed

Covers and screenshots

Box, manual and cartridge scans

  • Battleship / Connect Four / Sorry! / Trouble: Front Cover (NDS · United States)
    Front Cover (NDS · United States)
  • Battleship / Connect Four / Sorry! / Trouble: Back Cover (NDS · United States)
    Back Cover (NDS · United States)

Screenshots

  • Battleship / Connect Four / Sorry! / Trouble: Connect Four title screen (NDS)
    Connect Four title screen (NDS)
  • Battleship / Connect Four / Sorry! / Trouble: Trouble title screen (NDS)
    Trouble title screen (NDS)
  • Battleship / Connect Four / Sorry! / Trouble: Sorry title screen (NDS)
    Sorry title screen (NDS)
  • Battleship / Connect Four / Sorry! / Trouble: Battleship title screen (NDS)
    Battleship title screen (NDS)
  • Battleship / Connect Four / Sorry! / Trouble: Launching a missile (NDS)
    Launching a missile (NDS)
  • Battleship / Connect Four / Sorry! / Trouble: Ballistics between the little boards seems a bit over the top - and slows down the game considerably. (NDS)
    Ballistics between the little boards seems a bit over the top - and slows down the game considerably. (NDS)
  • Battleship / Connect Four / Sorry! / Trouble: Battleship mode selection (NDS)
    Battleship mode selection (NDS)
  • Battleship / Connect Four / Sorry! / Trouble: Select an admiral - standard board game colours. (NDS)
    Select an admiral - standard board game colours. (NDS)
  • Battleship / Connect Four / Sorry! / Trouble: You sunk my air craft carrier! (NDS)
    You sunk my air craft carrier! (NDS)
  • Battleship / Connect Four / Sorry! / Trouble: Striking the opponents field, or should I say watery grave. (NDS)
    Striking the opponents field, or should I say watery grave. (NDS)
  • Battleship / Connect Four / Sorry! / Trouble: Setting up the flotilla. (NDS)
    Setting up the flotilla. (NDS)
  • Battleship / Connect Four / Sorry! / Trouble: Selecting your colour. (NDS)
    Selecting your colour. (NDS)
  • Battleship / Connect Four / Sorry! / Trouble: Starting a round, blue goes first. (NDS)
    Starting a round, blue goes first. (NDS)
  • Battleship / Connect Four / Sorry! / Trouble: Moving your piece around the board. (NDS)
    Moving your piece around the board. (NDS)
  • Battleship / Connect Four / Sorry! / Trouble: Splitting up a 7 card between two pawns. (NDS)
    Splitting up a 7 card between two pawns. (NDS)
  • Battleship / Connect Four / Sorry! / Trouble: Let's play, sorry. (NDS)
    Let's play, sorry. (NDS)
  • Battleship / Connect Four / Sorry! / Trouble: Green wins! As a prize you get to see the games logo more! (NDS)
    Green wins! As a prize you get to see the games logo more! (NDS)
  • Battleship / Connect Four / Sorry! / Trouble: Selecting your forces. (NDS)
    Selecting your forces. (NDS)
  • Battleship / Connect Four / Sorry! / Trouble: Drawing a card. (NDS)
    Drawing a card. (NDS)
  • Battleship / Connect Four / Sorry! / Trouble: Selecting a column. (NDS)
    Selecting a column. (NDS)
  • Battleship / Connect Four / Sorry! / Trouble: The imposing 2001-esque opening. I can almost hear the Strauss. (NDS)
    The imposing 2001-esque opening. I can almost hear the Strauss. (NDS)

Data by MobyGames.com

Releases

PlatformReleasedRegionsPublishers
NDS2007United StatesDestination Software, Inc.

Barcodes

  • 0802068101015

Where this comes from

These facts were gathered automatically. Text from Wikipedia is shared under CC BY-SA 4.0.

Data by MobyGames.com · Description, ratings, cover scans and screenshots come from MobyGames and are shown under its API terms.

  • MobyGames · MobyGames API terms · retrieved 2026-11-11

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