Basic entry · NDS

Bubble Bobble Double Shot

Bubble Bobble Double Shot is a 2007 NDS game by Dreams Co., Ltd. and Marvelous Interactive, Inc..

This is a basic entry from public sources. It is not a written Codex page yet, so it lists facts without checking them against a second source.

About the game

Bubble-blowing dragons Bub and Bob return (now with buddy Bubu in tow) for a more traditional 2D platform romp than earlier DS title Bubble Bobble Revolution , still however retaining some of its gameplay innovations.

The basic gameplay is as has lasted the test of time: expelling bubbles from their mouths, the adorable dragons first incapacitate monsters by enveloping them in bubbles, then put them out of commission by popping the containing bubble (replacing the enemy with a tasty piece of fruit!) -- each level ending with every enemy popped, through ten worlds of ten levels each with a boss fight at the end of each world. A trapped monster, if left unpopped, will eventually free itself, now red, angry, fast and aggressive, and if it takes too long for the dragons to clean up a level, the notorious invincible ghost whale "Baron von Blubba" appears to turn up the heat.

Things escalate in complexity quite quickly, however, considering that each dragon blows a different colour of bubble -- and that some enemies (designated by colour-coded stars) can only be trapped by certain-coloured bubbles. (Complicating things further, some enemies need to be trapped by combinations of two differently-coloured bubbles before they're down for the count. These elements remain even in single-player mode, where the player has the option of toggling their colour mid-game to produce the necessary bubble colour.)

An array of traditional power-ups (shot distance, movement speed, etc.), weapons (lightning bolts, floods and firebombs) and bonuses (freeze enemies, invincibility, flood level, etc.) remain in effect, as does the longstanding E-X-T-E-N-D bonus mechanism -- here regulated (among other effects) through subtle machinations of the new star bubble type.

When player lives are expended, the option of continuing is granted according to player performance in mini-games making use of the DS touchscreen and stylus, ramping up in difficulty through every continue used.

MobyGames · MobyGames API terms

Facts

Platforms
NDS
First released
2007-03-23
Developers
Dreams Co., Ltd., Marvelous Interactive, Inc.
Publishers
Rising Star Games Ltd., Ignition Entertainment Ltd. USA
Genres
Action, Arcade, Platform
Ratings
MobyGames score 5.7 (5 votes) · MobyGames

Releases

PlatformReleasedRegionsPublishers
NDS2007-03-23Australia, France, United StatesRising Star Games Ltd., Ignition Entertainment Ltd. USA

Barcodes

  • 0893384000335
  • 5060102950264

Where this comes from

These facts were gathered automatically. Text from Wikipedia is shared under CC BY-SA 4.0.

Data by MobyGames.com · Description, ratings, cover scans and screenshots come from MobyGames and are shown under its API terms.

  • MobyGames · MobyGames API terms · retrieved 2026-11-10

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