Densha de Go! 2
Also known as Let's go by Train! 2
Densha de Go! 2 is a 1999 GBC, NGPC, PC, PS1, WS game by Taito GM R&D Sect. #2.
This is a basic entry from public sources. It is not a written Codex page yet, so it lists facts without checking them against a second source.
About the game
The 1998 sequel of the popular Japanese train driving game by Taito has once again been ported to various home systems. For the first time on the PlayStation, it is possible to drive through the snow, and take a seat in the cockpit of a Shinkansen bullet train.
The gameplay is more arcade than simulation. The focus is on stopping at the stations at the perfect moment and position, keeping up with the schedule, obeying signals and speed limits, and ensuring the safety and comfort of the passengers. Mistakes result in points being deducted from a counter. If it reaches 0, the game is over.
The following routes are available:
Hokuhoku Line from Naoetsu to Uragawara
Tōhoku Shinkansen from Morioka to Shin-Hanamaki
Akita Shinkansen from Akita to Ōmagari
Keihin-Tohoku Line from Shinagawa to Ueno
Osaka Loop Line from Osaka to Tennōji (not in the Arcade original)
Kagoshima Main Line from Hakata to Kokura (only in PlayStation and Windows versions)
MobyGames · MobyGames API terms
Facts
- First released
- 1999
- Developers
- Taito GM R&D Sect. #2
- Publishers
- SNK Corporation, CyberFront Corporation
- Genres
- Simulation, 1st-person, Train
Covers and screenshots
Box, manual and cartridge scans
Front Cover (NGPC · Japan) Front Cover (WS · Japan) Back Cover (NGPC · Japan) Back Cover (WS · Japan) Media (NGPC · Japan) Media (WS · Japan) Manual (NGPC · Japan) Manual (NGPC · Japan) Advertisement (NGPC · Japan) Advertisement (NGPC · Japan) Extras (NGPC · Japan) Extras (NGPC · Japan) Extras (NGPC · Japan) Extras (NGPC · Japan)
Screenshots
Title screen (NGPC) Main menu - choose your mode of play. (NGPC) Choose from various types of trains - green means easy difficulty. (NGPC) We will pass a station in 1195 m without stopping. (NGPC) The lower tight signal means no speed restriction ahead. (NGPC) Arriving late and missing the stop... (NGPC) Going from Akita to Ōmagari. (NGPC) Off we go! (NGPC) Going through a winter landscape. (NGPC) Too fast, the emergency brake kicks in. (NGPC) On this route there are only two stops, but many stations will be passed. (NGPC) Starting point of another line (NGPC) Lush and green Japanese landscape (NGPC) Title screen (WS) Options (WS) Select a train. (WS) A picture of a train (WS) Timetable (WS) In the train (WS) Continue? (WS)
Releases
| Platform | Released | Regions | Publishers |
|---|---|---|---|
| PC | 1999 | — | — |
| WS | 1999 | Japan | CyberFront Corporation |
| PS1 | 1999-03-18 | — | — |
| NGPC | 1999-10-21 | Japan | SNK Corporation |
| GBC | 2000-12-08 | — | — |
Barcodes
- 4521923030012
- 4964808601523
Where this comes from
These facts were gathered automatically. Text from Wikipedia is shared under CC BY-SA 4.0.
Data by MobyGames.com · Description, ratings, cover scans and screenshots come from MobyGames and are shown under its API terms.
- MobyGames · MobyGames API terms · retrieved 2026-11-10
Product names and trademarks belong to their owners. Retroable is independent and is not affiliated with any console maker.