Evolution: Eternal Dungeons
Also known as Shinkisekai Evolution: Hateshinai Dungeon
Evolution: Eternal Dungeons is a 2000 NGPC game by Sting and ESP.
This is a basic entry from public sources. It is not a written Codex page yet, so it lists facts without checking them against a second source.
About the game
A portable version of Evolution: The World of Sacred Device . Eternal Dungeon tells the story of the young explorer Mag Launcher and his quest for the fabled Evolutia, an item of immense power.
The basic premise of the game is to take quests in the town and then assemble your party and attempt to clear out the many dungeons in the game, grinding your characters and getting the loot and experience needed to advance the plot and buy items, equipment, and upgrades for your Cy-frame, a robotic attachment that enables Mag to enhance his combat abilities.
As expected for a portable version, the gameplay has been significantly downgraded from its original Dreamcast version. Town navigation is menu-driven and all graphics are now top-down 2D sprites, with all dungeons being pre-designed instead of randomly generated. Combat is turn-based using a menu system from which you select your actions for each party member (up to 3) and execute them, but otherwise remains unchanged.
MobyGames · MobyGames API terms
Facts
- Platforms
- NGPC
- First released
- 2000
- Developers
- Sting, ESP
- Publishers
- SNK
- Genres
- Role-playing (RPG), Top-down, Anime / Manga, Turn-based, Fantasy
Covers and screenshots
Box, manual and cartridge scans
Screenshots
The Main Menu. (NGPC) The game throws you into battle right from the start. (NGPC) The English translation hasn't been proofread well. (NGPC) Failed again. (NGPC) Travelling in the city. (NGPC) Choosing a mission. (NGPC) Unlike Pokemon, in this game, your rival has a crush on you. (NGPC) No comment. (NGPC) The maps are quite simplistic. (NGPC) Here's the first floor of a dungeon. (NGPC) The in-game menu. (NGPC) You can talk to your party members, but, unfortunately, instead of character interaction, you'll only get tips on how to play. (NGPC) The maps really are nothing to write home about. (NGPC) When you fall in battle, you don't die. Society rescues you and charges you for the rescue. (NGPC)
Releases
| Platform | Released | Regions | Publishers |
|---|---|---|---|
| NGPC | 2000 | pal | SNK |
Barcodes
- 4964808601684
- 4964808650033
Where this comes from
These facts were gathered automatically. Text from Wikipedia is shared under CC BY-SA 4.0.
Data by MobyGames.com · Description, ratings, cover scans and screenshots come from MobyGames and are shown under its API terms.
- MobyGames · MobyGames API terms · retrieved 2026-11-10
- Wikipedia game list · CC BY-SA 4.0 · retrieved 2026-11-10
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