Basic entry · NDS

Knights in the Nightmare

Knights in the Nightmare is a 2008 NDS, PSP, Switch game by Sting, Inc..

This is a basic entry from public sources. It is not a written Codex page yet, so it lists facts without checking them against a second source.

About the game

A great war once raged across the land with many a valiant knight falling on the field of battle. In the end, the evil forces have prevailed, and have since taken over and corrupted the once great kingdom. On a stormy night a Wisp is awakened by a strange armored maiden. The wisp holds the memories of the war, and is now seeking all the valiant dead to be brought back to the world of the living in order to complete their mission and take back the land that was once theirs.

Knights in the Nightmare can be considered a tactical role-playing game, though it features a number of gameplay elements unusual for the genre. The game is almost entirely stylus-controlled on Nintendo DS, and combines an active-time turn-based combat, somewhat reminiscent of Final Fantasy as well as real-time strategy games, with bullet-hell shoot 'em up-like sequences, relying on a set of unorthodox requirements for the successful completion of its battles.

Once in the field of battle the player controls the Wisp who can cause the spirits of fallen heroes inhabiting the area to temporarily reconstitute into their physical form and do battle with monsters that now roam the land. The player can recruit those warriors permanently into their party by seeking out objects that meant something to them while they were alive.

The game features a robust character customization system that includes many classes of units, multiple jobs per each unit class, and a soul transplant system that allows the player to transfer part of the attributes of a character into another, more or less well depending on the poured soul's degree of loyalty, as well as the existence of a relationship between the two characters and the nature of it.

MobyGames · MobyGames API terms

Facts

Platforms
NDS, PSP, Switch
First released
2008-09-25
Developers
Sting, Inc.
Publishers
Sting, Inc., Atlus U.S.A., Inc.
Genres
Role-playing (RPG), Strategy / tactics, Isometric, Anime / Manga, Real-time, Turn-based, Fantasy
Ratings
MobyGames score 7.7 (15 votes) · MobyGames

Covers and screenshots

Box, manual and cartridge scans

  • Knights in the Nightmare: Front Cover (NDS · United States)
    Front Cover (NDS · United States)
  • Knights in the Nightmare: Back Cover (NDS · United States)
    Back Cover (NDS · United States)

Screenshots

  • Knights in the Nightmare: Yap - these guys just don't make ordinary games... (NDS)
    Yap - these guys just don't make ordinary games... (NDS)
  • Knights in the Nightmare: An intro shot: Armored Maiden is obliterating some of the evil knights (NDS)
    An intro shot: Armored Maiden is obliterating some of the evil knights (NDS)
  • Knights in the Nightmare: Part of the intro story. Note - the mess on the bottom screen is intentional and is NOT a product of bad emulation. (NDS)
    Part of the intro story. Note - the mess on the bottom screen is intentional and is NOT a product of bad emulation. (NDS)
  • Knights in the Nightmare: Another intro shot - Armored Maiden kneeling in front of some giant monument. (NDS)
    Another intro shot - Armored Maiden kneeling in front of some giant monument. (NDS)
  • Knights in the Nightmare: Intro shot. Obliterating evil in style. (NDS)
    Intro shot. Obliterating evil in style. (NDS)
  • Knights in the Nightmare: Intro shot. More awesome magical gee-wiz. (NDS)
    Intro shot. More awesome magical gee-wiz. (NDS)
  • Knights in the Nightmare: Intro shot. Another enticingly beautiful additive alpha effect. (NDS)
    Intro shot. Another enticingly beautiful additive alpha effect. (NDS)
  • Knights in the Nightmare: The title screen. (NDS)
    The title screen. (NDS)
  • Knights in the Nightmare: If you try to begin the game without completing any of the tutorial first, the game and I strongly recommends that you do. (NDS)
    If you try to begin the game without completing any of the tutorial first, the game and I strongly recommends that you do. (NDS)
  • Knights in the Nightmare: Beginning with the basics. (NDS)
    Beginning with the basics. (NDS)
  • Knights in the Nightmare: And then onto the crazy bullet-hell part... (NDS)
    And then onto the crazy bullet-hell part... (NDS)
  • Knights in the Nightmare: The game also allows you to flip the plain of reality from Law to Chaos - that alters the attack patterns of all classes. (NDS)
    The game also allows you to flip the plain of reality from Law to Chaos - that alters the attack patterns of all classes. (NDS)
  • Knights in the Nightmare: ...and this is only the very, very basic stuff without which you wouldn't even know what the game wants from you. (NDS)
    ...and this is only the very, very basic stuff without which you wouldn't even know what the game wants from you. (NDS)
  • Knights in the Nightmare: Now THAT'S what I'm talking about! Additive alpha FTW! (NDS)
    Now THAT'S what I'm talking about! Additive alpha FTW! (NDS)
  • Knights in the Nightmare: More active tutorial. (NDS)
    More active tutorial. (NDS)
  • Knights in the Nightmare: ..and once you are done with the most basic "First Steps" part of the tutorial, the game really piles it on - another 5-6 pages of tutorials! (NDS)
    ..and once you are done with the most basic "First Steps" part of the tutorial, the game really piles it on - another 5-6 pages of tutorials! (NDS)
  • Knights in the Nightmare: Introducing the classes. (NDS)
    Introducing the classes. (NDS)
  • Knights in the Nightmare: The armored maiden introduces herself. (NDS)
    The armored maiden introduces herself. (NDS)
  • Knights in the Nightmare: And this is how you attack... (NDS)
    And this is how you attack... (NDS)
  • Knights in the Nightmare: Once you are done with the "First Steps" and the "Tutorial" tutorials, there is still the "Hints" section that is still part of the required reading if you want to have any clue of what to do. (NDS)
    Once you are done with the "First Steps" and the "Tutorial" tutorials, there is still the "Hints" section that is still part of the required reading if you want to have any clue of what to do. (NDS)
  • Knights in the Nightmare: Since at this point I was probably more confused than before I started, guess which difficulty I picked?: ) (NDS)
    Since at this point I was probably more confused than before I started, guess which difficulty I picked?: ) (NDS)
  • Knights in the Nightmare: And so the game starts with the Armored Maiden summoning the Wisp. (NDS)
    And so the game starts with the Armored Maiden summoning the Wisp. (NDS)
  • Knights in the Nightmare: Another piece of flavor text. (NDS)
    Another piece of flavor text. (NDS)
  • Knights in the Nightmare: Scene 1. GO! (NDS)
    Scene 1. GO! (NDS)
  • Knights in the Nightmare: These two are tracking the armored maiden (NDS)
    These two are tracking the armored maiden (NDS)
  • Knights in the Nightmare: The wisp awakens just to be promptly ambushed by some heroic-wisp-eating monsters. (NDS)
    The wisp awakens just to be promptly ambushed by some heroic-wisp-eating monsters. (NDS)
  • Knights in the Nightmare: And so the battle starts. (NDS)
    And so the battle starts. (NDS)
  • Knights in the Nightmare: Before going into the battle the player is supposed to equip four weapons - choose wisely, as you can't change them during the battle. (NDS)
    Before going into the battle the player is supposed to equip four weapons - choose wisely, as you can't change them during the battle. (NDS)
  • Knights in the Nightmare: Before the battle you are also shown the layout of the field, class and strength of the enemy and all the possible hero spirit summon points, as well as the dead warriors inhabiting the current field. (NDS)
    Before the battle you are also shown the layout of the field, class and strength of the enemy and all the possible hero spirit summon points, as well as the dead warriors inhabiting the current field. (NDS)
  • Knights in the Nightmare: The battle starts - my first one was a dismal failure. (NDS)
    The battle starts - my first one was a dismal failure. (NDS)
  • Knights in the Nightmare: Game paused... sort of. (NDS)
    Game paused... sort of. (NDS)
  • Knights in the Nightmare: A testament to my complete initial lack of understanding of this game's mechanics. (NDS)
    A testament to my complete initial lack of understanding of this game's mechanics. (NDS)
  • Knights in the Nightmare: Each battle is capped off with a monster slot machine that picks the beasts you will fight the next time. (NDS)
    Each battle is capped off with a monster slot machine that picks the beasts you will fight the next time. (NDS)
  • Knights in the Nightmare: Recruited my first warrior spirit. (NDS)
    Recruited my first warrior spirit. (NDS)
  • Knights in the Nightmare: Certainly getting better! (NDS)
    Certainly getting better! (NDS)
  • Knights in the Nightmare: Finished my first scene. (NDS)
    Finished my first scene. (NDS)
  • Knights in the Nightmare: "You are TERMINATED!" (NDS)
    "You are TERMINATED!" (NDS)
  • Knights in the Nightmare: The scene summary. (NDS)
    The scene summary. (NDS)
  • Knights in the Nightmare: The warrior spirit is brought back to the world of the living, and now joins my party. (NDS)
    The warrior spirit is brought back to the world of the living, and now joins my party. (NDS)
  • Knights in the Nightmare: And now his sad story is replayed. (NDS)
    And now his sad story is replayed. (NDS)
  • Knights in the Nightmare: Finally - you can save. (NDS)
    Finally - you can save. (NDS)
  • Knights in the Nightmare: Bwaahh - my inner designer is currently screaming in protest to the impossible mess that is this screen: ) (NDS)
    Bwaahh - my inner designer is currently screaming in protest to the impossible mess that is this screen: ) (NDS)

Data by MobyGames.com

Releases

PlatformReleasedRegionsPublishers
NDS2008-09-25Japan, United StatesSting, Inc., Atlus U.S.A., Inc.
PSP2010-04-22——
Switch2022-04-07——

Barcodes

  • 0730865400331
  • 4933438001270

Where this comes from

These facts were gathered automatically. Text from Wikipedia is shared under CC BY-SA 4.0.

Data by MobyGames.com · Description, ratings, cover scans and screenshots come from MobyGames and are shown under its API terms.

  • MobyGames · MobyGames API terms · retrieved 2026-11-11

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