Metroid Prime: Hunters - First Hunt
Metroid Prime: Hunters - First Hunt is a 2004 NDS game.
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About the game
Metroid Prime Hunters: First Hunt is the demo version of the regular Nintendo DS title Metroid Prime: Hunters . This version of the game, as a demo, does not contain the complete adventure, but rather features three training missions of sorts to familiarize consumers with the Nintendo DS early in the lifecycle of the system.
The game is built on the framework of the Metroid Prime titles from the GameCube and Wii, developed by Retro Studios. In this sense, it plays from a first-person perspective for regular play, and from a 3rd person perspective when Samus transitions to Morph Ball mode. There are five choices for controlling the game available in the Options menu, and the ability for a player to enter his or her name for recording high scores.
Since the game is little more than a Nintendo DS tech demo, features and gameplay are fairly thin, although there are four gameplay modes.
Under the Training menu, the player has three single-player options as follows:
Regulator: This mode plays the most like the regular Metroid Prime Hunters game. The player ventures through a stage, solves a couple light puzzles, and collects a few items, and fights a generic boss. This mode has a ten minute time limit.
Survivor: Essentially a survival mode where the player takes on gradual waves of enemies, until eventual defeat.
Morph Ball: Basically has the player meander through a timed maze in Morph Ball mode, all the while required to continue running through symbols on the ground.
Multiplayer: Exactly what it sounds like. A two-to-four person multiplayer mode making use of the DS's Wi-Fi capabilities. Options exist for creating new multiplayer games or joining pre-existing ones.
This title was not released for retail sale and was only put out for the purposes of demoing Metroid Prime: Hunters as well as the Nintendo DS system.
MobyGames · MobyGames API terms
Facts
- Platforms
- NDS
- First released
- 2004-11-21
- Genres
- Action, 1st-person, 3rd-person (Other), Shooter, Sci-fi / futuristic
Covers and screenshots
Box, manual and cartridge scans
Front Cover (NDS · Canada, Mexico, United States) Front Cover (NDS · France, Germany, Italy, Spain, The Netherlands, United Kingdom) Back Cover (NDS · Canada, Mexico, United States) Back Cover (NDS · France, Germany, Italy, Spain, The Netherlands, United Kingdom) Media (NDS · Canada, Mexico, United States) Media (NDS · France, Germany, Italy, Spain, The Netherlands, United Kingdom) Inside Cover (NDS · Canada, Mexico, United States) Inside Cover (NDS · Canada, Mexico, United States) Manual (NDS · Canada, Mexico, United States) Manual (NDS · Canada, Mexico, United States) Inside Cover (NDS · France, Germany, Italy, Spain, The Netherlands, United Kingdom) Inside Cover (NDS · France, Germany, Italy, Spain, The Netherlands, United Kingdom) Spine/Sides (NDS · France, Germany, Italy, Spain, The Netherlands, United Kingdom) Manual (NDS · France, Germany, Italy, Spain, The Netherlands, United Kingdom) Manual (NDS · France, Germany, Italy, Spain, The Netherlands, United Kingdom)
Screenshots
This eerie text was one of the first game images seen by many DS owner's on their own console. (NDS) Title screen (NDS) Name entry. (NDS) Looking for a wireless game. (NDS) Multiplayer game selection options (NDS) Setting up a multiplayer game. This game only support different coloured Samuses. (NDS) Mode selection (NDS) Opening video - Uses the dual screen both to depict a continuous image... (NDS) ... the same character from different views... (NDS) ... and also double the same actions. (NDS) Floating platforms, how do they do it! (NDS) In the morph ball bombs can be set, here we see the blast. (NDS) Launching missiles at slimes in a mysterious structure. (NDS) A slow moving spiky bug damages those not paying attention to the ground. (NDS) This energy cell restores precious energy. (NDS) An eponymous metroid shows its face(?). (NDS) Making out with the metorid. (Get it off! Get it off!) (NDS) Burning some space slime. (NDS) A lovely blue environment, bereft of foes. (NDS) Being launched by a cannon in morph ball form. (NDS) A morph ball maze in the regulator mode, full of enemies to blast with bombs. (NDS) A green Samus Aran doppelgänger leaping down. The final opponent in the regulator mode. (NDS) The engineers that built this base didn't take comfort into account. One need only crunch ones body into a little ball and slide down a chute to reach half of it. (NDS) A good view of the mortal foe. (NDS) Survivor mode. Points are calculated by enemies killed. (NDS) A special morph ball mode, the goal is to collect the blue circles. (NDS)
Releases
| Platform | Released | Regions | Publishers |
|---|---|---|---|
| NDS | 2004-11-21 | — | — |
Where this comes from
These facts were gathered automatically. Text from Wikipedia is shared under CC BY-SA 4.0.
Data by MobyGames.com · Description, ratings, cover scans and screenshots come from MobyGames and are shown under its API terms.
- MobyGames · MobyGames API terms · retrieved 2026-11-11
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