Game · 3DO

Samurai Shodown

Also known as Nettō Samurai Spirits, Samurai Shodown 1, Samurai Spirits

Samurai Shodown is a 1993 3DO, GB, GG, MD, Neo Geo, NES, PS1, PS2, PS3, PS4, PSP, Sega CD, SNES, Switch, Wii, XB1 game by SNK.

This is a basic entry from public sources. It is not a written Codex page yet, so it lists facts without checking them against a second source.

About the game

Samurai Shodown is a single-player and two-player weapon-based fighting game.

The game is set in the late eighteenth century and follows a group of warriors drawn into conflict as Shiro Tokisada Amakusa attempts to spread chaos under the influence of the dark power Ambrosia. Each fighter has a personal reason for entering the battle, ranging from duty and revenge to ambition, survival, or the defense of a homeland. In single-player mode, the selected warrior fights through the other combatants before facing Amakusa as the final opponent.

The selectable roster consists of twelve fighters, each with a distinct weapon, fighting style, and background. The cast includes samurai, ninja, swordsmen, foreign warriors, and other weapon users, with arms ranging from katanas and rapiers to claws, polearms, heavy blades, and throwing weapons. Although the story revolves around Amakusa’s threat, most of the campaign is structured as a tournament-style sequence of duels, with each character receiving individual scenes or ending material depending on the version.

Fights are one-on-one matches viewed from the side. The player can move left and right, jump, crouch, block, perform slashes and kicks, throw opponents at close range, and execute character-specific special moves. Unlike many hand-to-hand fighting games, weapon strikes are central to combat. A single clean heavy slash can remove a large portion of health, so spacing, timing, blocking, and reading the opponent’s movement are emphasized over long attack strings.

Each fighter can attack with light, medium, and heavy weapon strikes, along with kicks and special techniques. Some characters rely on close-range pressure, while others use longer reach, projectiles, aerial attacks, or defensive movement. Certain attacks can knock a weapon away, leaving the disarmed fighter limited to punches, kicks, throws, and movement until the weapon is recovered from the ground. This makes weapon control an important part of each round.

The Rage Gauge is a major combat system. As a fighter takes damage, the gauge rises. When it fills, the fighter temporarily enters an enraged state, increasing the damage of attacks and strengthening some techniques. Because the gauge builds from receiving damage, a losing fighter can become more dangerous late in a round. This creates situations where a player must decide whether to press an advantage or fight more cautiously against an enraged opponent.

Matches use standard round-based fighting game rules. The player wins a round by reducing the opponent’s life meter to zero or having more health when time expires. Between some matches, bonus stages may appear, such as challenges that ask the player to cut falling objects or targets for extra points. A background referee oversees the duel, and items may occasionally appear during combat, including food or hazards, depending on the version and mode.

Two-player mode allows both players to choose fighters and compete directly using the same weapon-based combat system as the single-player campaign.

Version differences affect presentation, roster details, and available features. The Genesis version removes Earthquake from the selectable roster, while other ports may alter graphics, animation, sound, screen scaling, censorship, loading, or control options. Later arcade-emulation releases preserve the original game while adding wrapper features such as display settings, save states, online rankings, or version-specific options.

MobyGames · MobyGames API terms

Facts

Platforms
3DO, GB, GG, MD, Neo Geo, NES, PS1, PS2, PS3, PS4, PSP, Sega CD, SNES, Switch, Wii, XB1
First released
1993-08-11
Developers
SNK
Publishers
SNK
Genres
fighting game
Ratings
MobyGames score 8 (147 votes) · MobyGames

Covers and screenshots

Box, manual and cartridge scans

  • Samurai Shodown: Front Cover (GB · United States)
    Front Cover (GB · United States)
  • Samurai Shodown: Front Cover (GB · Japan)
    Front Cover (GB · Japan)
  • Samurai Shodown: Back Cover (GB · United States)
    Back Cover (GB · United States)
  • Samurai Shodown: Back Cover (GB · Japan)
    Back Cover (GB · Japan)
  • Samurai Shodown: Media (GB · United States)
    Media (GB · United States)
  • Samurai Shodown: Media (GB · Japan)
    Media (GB · Japan)
  • Samurai Shodown: Spine/Sides (GB · United States)
    Spine/Sides (GB · United States)
  • Samurai Shodown: Manual (GB · United States)
    Manual (GB · United States)
  • Samurai Shodown: Manual (GB · United States)
    Manual (GB · United States)
  • Samurai Shodown: Spine/Sides (GB · Japan)
    Spine/Sides (GB · Japan)
  • Samurai Shodown: Spine/Sides (GB · Japan)
    Spine/Sides (GB · Japan)
  • Samurai Shodown: Spine/Sides (GB · Japan)
    Spine/Sides (GB · Japan)
  • Samurai Shodown: Spine/Sides (GB · Japan)
    Spine/Sides (GB · Japan)
  • Samurai Shodown: Manual (GB · Japan)
    Manual (GB · Japan)
  • Samurai Shodown: Manual (GB · Japan)
    Manual (GB · Japan)

Screenshots

  • Samurai Shodown: Title Screen (GB)
    Title Screen (GB)
  • Samurai Shodown: Title Screen (Japanese) (GB)
    Title Screen (Japanese) (GB)
  • Samurai Shodown: Character select screen (GB)
    Character select screen (GB)
  • Samurai Shodown: Charlotte feels the power of Haohmaru's sword! (GB)
    Charlotte feels the power of Haohmaru's sword! (GB)
  • Samurai Shodown: Victory screen showing the winner, Charlotte. (GB)
    Victory screen showing the winner, Charlotte. (GB)
  • Samurai Shodown: Ukyo and his fast-action move. (GB)
    Ukyo and his fast-action move. (GB)
  • Samurai Shodown: Jubei execute your fast-sword move trying avoid a possible Gen-An's counter-attack. (GB)
    Jubei execute your fast-sword move trying avoid a possible Gen-An's counter-attack. (GB)
  • Samurai Shodown: Tam–Tam's skull goes in direction of a fainted Galford... ;-) (GB)
    Tam–Tam's skull goes in direction of a fainted Galford... ;-) (GB)
  • Samurai Shodown: Each character has a small story exhibited before the adventure starts. (GB)
    Each character has a small story exhibited before the adventure starts. (GB)
  • Samurai Shodown: The environment: a peaceful bamboo forest... Peaceful? With a fight in course?!? (GB)
    The environment: a peaceful bamboo forest... Peaceful? With a fight in course?!? (GB)
  • Samurai Shodown: Kyoshiro slashes a fainted Haohmaru! A great chance like this is rare... (GB)
    Kyoshiro slashes a fainted Haohmaru! A great chance like this is rare... (GB)
  • Samurai Shodown: Intro frame – Haohmaru is cutting some lanterns as part of its hard training. (GB)
    Intro frame – Haohmaru is cutting some lanterns as part of its hard training. (GB)
  • Samurai Shodown: Successfully, Nakoruru uses her Lela Mutsube on Wan-Fu. (GB)
    Successfully, Nakoruru uses her Lela Mutsube on Wan-Fu. (GB)

Data by MobyGames.com

Releases

PlatformReleasedRegionsPublishers
Neo Geo1993-07-07worldSNK
GG1993-08-11JP, north-americaSNK
MD1993-08-11JP, north-america, palSNK
PS11993-08-11—SNK
PS21993-08-11—SNK
SNES1994JP, north-america, palTakara
GB1994-06-30JP, north-america, palTakara
3DO1994-11JP, north-america, pal, worldCrystal Dynamics (NA), BMG Interactive
Sega CD1995-01north-america, palJVC Musical Industries
Wii2007-10-16——
PS32010-12-22——
PSP2011-02-01——
PS42016-12-09——
XB12017-05-02——
Switch2017-07-20——
NESNot documented—Rex Soft

Barcodes

  • 0026483300482

Where this comes from

These facts were gathered automatically. Text from Wikipedia is shared under CC BY-SA 4.0.

Data by MobyGames.com · Description, ratings, cover scans and screenshots come from MobyGames and are shown under its API terms.

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